Monday, June 13, 2011

Proposal 2




Title

Virtual Home stay

Abstract

Home stay is a form of tourism or study abroad program that allows visitors to rent a room from a local family to better learn the local lifestyle as well as improve their language ability. They also will be able to participate the local activity such as harvest fruit,cooking and local game. By doing virtually, it can attract more tourist because they will get a general idea what will they doing when they arrive. They also will save money and time to survey the actual place to get more information.


Target Audience


The target audience is for individual that are interested in home stay

Goal

The goal of this application is to allow user to experience the Kampung environment.

To give the user a basic idea about what will they experience when they joining the homestay.

To attract user about the culture of the local people.

These projects have never been done before.


Objectives


To immerse the user the user through 3d visual and audio effect.


To give experience to user about the local environment example sunny, raining.


To allow user to easily access the application anywhere through web based VR application.



Benchmark




Description


On the starting page the user will be explain about the application and list of instruction on how to use the application.


Level 1


The user start inside the house. There the user can interact with all of the item. When the user go near it , a pop up will appear and will give information about it. A video also will be available to give the user a better understanding about it. There the user will also have a opportunity to do activity such as 'tumbuk sambal' , 'menganyam ketupat' and many more. If the user have done all the things there , he can go outside the house to enter level 2.


Level 2


On level 2 the user will be able to explore outside the house. They can see what type of plant around the house, the animal that is usually kept by the local. There they also can participate in the local game such as 'galah panjang', 'tenteng' and many more.


Interaction Description


User will be able to interact with object using mouse

User must use keyboard to navigate the world

There will be an invisible walls that will limit the user movement inside the designated area

Some interaction will pop up video for better understanding to the user

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